
Your metric that a game's value is determined by the amount of hours per currency just shows that you are quite young as you don't appreciate shorter games.Īnd that's fine, Dredge isn't a game for you. Sayonara Wild Hearts with about two hours and it's fine). There have been plenty of short games, some even shorter (e.g. At some point the developers would have to ask themselves 'is there enough content here relative to market averages?' and the answer would obviously be 'no'.Īny why is that knowledge important? Because I would never buy a game in the first place if I knew that.

It's not unreasonable to expect a game you paid for to last more than 1 day-in fact, in my 25+ years of gaming, I'm not sure I've ever beaten a game in one day, which again, is my point. Those are two extremes Dredge shouldn't be on an extreme pole, that's my point. Originally posted by ekidhardt:So one end we have Elden Ring, and the other end we have Dredge. In addition a number of reviews already mentioned a rather short story. I don't know how a demo could've possibly helped the game, everybody could get a refund on Steam when playing less than two hours, which is plenty enough time to fully experience the first region of the and get a hang of the gameplay. On the other hand I can understand why people might want more and were expecting additional content. I enjoy the overall atmosphere, the art style, the story, the peaceful experience during daytimes. Is the game worth ~25 bucks? In my opinion yes, I have paid a lot more for games which offered much less entertainment.

Will I start another playthrough? Maybe, most likely trying to get the hooded figures right.

So far these were very entertaining ten hours and I guess it'll be good for another 2-3 hours. There still is some exploration to do and I also more or less blew the quests with the hooded figures. I haven't fully finished the game yet, so far I've played ~10 hours and almost completed the fourth region.
